A creature's HP is visible on the right side of the HP bar on the Combat Tracker. Each combatant's current HP and maximum HP can be edited on-the-fly.

In the example below, this Goblin has 7 out of 7 HP. As it takes damage, you can decrease the number on the left to indicate it losing HP. As it gets haled, you can increase it. You might also decide that you want to increase this creature's maximum HP to provide a bigger challenge for your players.

DMing is hard enough as it is, you don't need that pesky subtraction getting in your way. To adjust a combatant's current HP without doing any mental maths, you can click on the Adjust heart icon in the middle of the HP bar.

This will pop up the Heal/Damage popover. This allows you to simply add a modifier with which you'll either Heal (add) or Damage (subtract) from a combatant's HP.

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